

But while the older title was an in-house project, A Machine For Pigs was developed by The Chinese Room - the studio behind Dear Esther.Īs such, what you get is a sequel of the kind usually referred to as a spiritual successor. Going back to Amnesia: The Dark Descent for a moment, the two games share a publisher in Frictional Games. The way the narrative is fed out will be familiar to those who played the earlier Amnesia game, The Dark Descent, with its mixture of lucid, cryptic and fevered messages.Ī handful of recent titles also spring to mind Gone Home for its (very different) journey through a home's paperwork in search of a lost relative and BioShock Infinite with its scattering of voxphones, each aiming to answer questions posed by Booker's experience of Columbia. The point is not to act as a brain teaser but to incorporate the player into the story - interactive fiction.įrom the game's opening moments, A Machine For Pigs is atmospherically spectacular. The game funnels the player around the space well, so getting lost is unlikely and the challenges themselves are more to do with manipulating the only objects in the area which can be manipulated.Īt each juncture the journal is also updated with an entry which functions as a helpful hint.

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The puzzle-solving element is relatively minor, however.

Progression has a puzzle-solving element as Mandus must repair the damage caused by a mysterious saboteur, while he descends through his factory and home in search of the boys. The story unfolds through a mixture of journal entries, phonogram recordings and odd notes found around the place.
